add test.close_world(bool)
This commit is contained in:
+6
-2
@@ -18,8 +18,6 @@
|
||||
#include "frontend/locale.hpp"
|
||||
#include "frontend/menu.hpp"
|
||||
#include "frontend/screens/Screen.hpp"
|
||||
#include "frontend/screens/MenuScreen.hpp"
|
||||
#include "frontend/screens/LevelScreen.hpp"
|
||||
#include "graphics/render/ModelsGenerator.hpp"
|
||||
#include "graphics/core/DrawContext.hpp"
|
||||
#include "graphics/core/ImageData.hpp"
|
||||
@@ -454,9 +452,15 @@ void Engine::setLanguage(std::string locale) {
|
||||
}
|
||||
|
||||
void Engine::onWorldOpen(std::unique_ptr<Level> level) {
|
||||
logger.info() << "world open";
|
||||
levelConsumer(std::move(level));
|
||||
}
|
||||
|
||||
void Engine::onWorldClosed() {
|
||||
logger.info() << "world closed";
|
||||
levelConsumer(nullptr);
|
||||
}
|
||||
|
||||
gui::GUI* Engine::getGUI() {
|
||||
return gui.get();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user