Adapt windows build to glm 1.0.2 (#655)

* update Shadows.cpp

* add glm includes to Shadows.cpp

* add includes
This commit is contained in:
MihailRis
2025-10-17 13:03:58 +03:00
committed by GitHub
parent 064c1b407b
commit d435cbab5c
3 changed files with 9 additions and 0 deletions
+2
View File
@@ -2,6 +2,8 @@
#include "data/dv_util.hpp"
#include <glm/gtc/matrix_transform.hpp>
void Transform::refresh() {
combined = glm::mat4(1.0f);
combined = glm::translate(combined, pos);