add Transform.dirty flag
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@@ -22,7 +22,8 @@ end
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function on_update()
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if inair then
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tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 1, 0}, math.random()*4))
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tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 0, 1}, math.random()*4))
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local dt = time.delta();
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tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 1, 0}, 240*dt))
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tsf:set_rot(mat4.rotate(tsf:get_rot(), {0, 0, 1}, 240*dt))
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end
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end
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