add settings reset
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#ifndef ENTT_LOCATOR_LOCATOR_HPP
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#define ENTT_LOCATOR_LOCATOR_HPP
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#include <memory>
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#include <utility>
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#include "../config/config.h"
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namespace entt {
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/**
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* @brief Service locator, nothing more.
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*
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* A service locator is used to do what it promises: locate services.<br/>
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* Usually service locators are tightly bound to the services they expose and
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* thus it's hard to define a general purpose class to do that. This tiny class
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* tries to fill the gap and to get rid of the burden of defining a different
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* specific locator for each application.
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*
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* @note
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* Users shouldn't retain references to a service. The recommended way is to
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* retrieve the service implementation currently set each and every time the
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* need for it arises. The risk is to incur in unexpected behaviors otherwise.
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*
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* @tparam Service Service type.
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*/
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template<typename Service>
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class locator final {
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class service_handle {
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friend class locator<Service>;
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std::shared_ptr<Service> value{};
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};
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public:
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/*! @brief Service type. */
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using type = Service;
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/*! @brief Service node type. */
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using node_type = service_handle;
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/*! @brief Default constructor, deleted on purpose. */
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locator() = delete;
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/*! @brief Default destructor, deleted on purpose. */
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~locator() = delete;
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/**
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* @brief Checks whether a service locator contains a value.
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* @return True if the service locator contains a value, false otherwise.
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*/
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[[nodiscard]] static bool has_value() noexcept {
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return (service != nullptr);
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}
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/**
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* @brief Returns a reference to a valid service, if any.
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*
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* @warning
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* Invoking this function can result in undefined behavior if the service
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* hasn't been set yet.
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*
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* @return A reference to the service currently set, if any.
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*/
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[[nodiscard]] static Service &value() noexcept {
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ENTT_ASSERT(has_value(), "Service not available");
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return *service;
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}
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/**
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* @brief Returns a service if available or sets it from a fallback type.
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*
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* Arguments are used only if a service doesn't already exist. In all other
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* cases, they are discarded.
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*
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* @tparam Args Types of arguments to use to construct the fallback service.
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* @tparam Type Fallback service type.
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* @param args Parameters to use to construct the fallback service.
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* @return A reference to a valid service.
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*/
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template<typename Type = Service, typename... Args>
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[[nodiscard]] static Service &value_or(Args &&...args) {
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return service ? *service : emplace<Type>(std::forward<Args>(args)...);
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}
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/**
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* @brief Sets or replaces a service.
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* @tparam Type Service type.
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* @tparam Args Types of arguments to use to construct the service.
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* @param args Parameters to use to construct the service.
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* @return A reference to a valid service.
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*/
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template<typename Type = Service, typename... Args>
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static Service &emplace(Args &&...args) {
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service = std::make_shared<Type>(std::forward<Args>(args)...);
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return *service;
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}
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/**
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* @brief Sets or replaces a service using a given allocator.
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* @tparam Type Service type.
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* @tparam Allocator Type of allocator used to manage memory and elements.
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* @tparam Args Types of arguments to use to construct the service.
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* @param alloc The allocator to use.
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* @param args Parameters to use to construct the service.
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* @return A reference to a valid service.
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*/
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template<typename Type = Service, typename Allocator, typename... Args>
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static Service &emplace(std::allocator_arg_t, Allocator alloc, Args &&...args) {
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service = std::allocate_shared<Type>(alloc, std::forward<Args>(args)...);
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return *service;
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}
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/**
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* @brief Returns a handle to the underlying service.
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* @return A handle to the underlying service.
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*/
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static node_type handle() noexcept {
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node_type node{};
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node.value = service;
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return node;
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}
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/**
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* @brief Resets or replaces a service.
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* @param other Optional handle with which to replace the service.
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*/
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static void reset(const node_type &other = {}) noexcept {
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service = other.value;
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}
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/**
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* @brief Resets or replaces a service.
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* @tparam Type Service type.
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* @tparam Deleter Deleter type.
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* @param elem A pointer to a service to manage.
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* @param deleter A deleter to use to destroy the service.
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*/
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template<typename Type, typename Deleter = std::default_delete<Type>>
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static void reset(Type *elem, Deleter deleter = {}) {
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service = std::shared_ptr<Service>{elem, std::move(deleter)};
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}
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private:
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// std::shared_ptr because of its type erased allocator which is useful here
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inline static std::shared_ptr<Service> service{};
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};
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} // namespace entt
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#endif
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