update Assets container - template-based now
This commit is contained in:
@@ -205,7 +205,7 @@ void GUI::draw(const DrawContext* pctx, Assets* assets) {
|
||||
menu->setPos((wsize - menu->getSize()) / 2.0f);
|
||||
uicamera->setFov(wsize.y);
|
||||
|
||||
Shader* uishader = assets->getShader("ui");
|
||||
auto uishader = assets->get<Shader>("ui");
|
||||
uishader->use();
|
||||
uishader->uniformMatrix("u_projview", uicamera->getProjView());
|
||||
|
||||
|
||||
Reference in New Issue
Block a user