update Assets container - template-based now
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@@ -32,7 +32,7 @@ inline audio::speakerid_t play_sound(
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return 0;
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}
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auto assets = scripting::engine->getAssets();
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auto sound = assets->getSound(name);
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auto sound = assets->get<audio::Sound>(name);
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if (sound == nullptr) {
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return 0;
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}
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