feature: bone model overriding
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@@ -39,6 +39,7 @@ end
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local Skeleton = {__index={
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get_model=function(self, i) return __skeleton.get_model(self.eid, i) end,
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set_model=function(self, i, s) return __skeleton.set_model(self.eid, i, s) end,
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get_matrix=function(self, i) return __skeleton.get_matrix(self.eid, i) end,
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set_matrix=function(self, i, m) return __skeleton.set_matrix(self.eid, i, m) end,
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get_texture=function(self, s) return __skeleton.get_texture(self.eid, s) end,
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