Root includes

This commit is contained in:
InfiniteCoder
2024-08-04 10:24:11 +03:00
parent eeb9ba77fb
commit d5dc68dd38
132 changed files with 164 additions and 164 deletions
+1 -1
View File
@@ -5,7 +5,7 @@
#include <glm/glm.hpp>
#include "../maths/fastmaths.hpp"
#include "../typedefs.hpp"
#include <typedefs.hpp>
#include "../util/Clock.hpp"
#include "../voxels/voxel.hpp"
+1 -1
View File
@@ -3,7 +3,7 @@
#include <memory>
#include "../typedefs.hpp"
#include <typedefs.hpp>
class Level;
class Chunk;
+1 -1
View File
@@ -7,7 +7,7 @@
#include "../coders/commons.hpp"
#include "../content/ContentLUT.hpp"
#include "../debug/Logger.hpp"
#include "../engine.hpp"
#include <engine.hpp>
#include "../files/WorldConverter.hpp"
#include "../files/WorldFiles.hpp"
#include "../frontend/locale.hpp"
+1 -1
View File
@@ -7,7 +7,7 @@
#include "../interfaces/Object.hpp"
#include "../objects/Entities.hpp"
#include "../physics/Hitbox.hpp"
#include "../settings.hpp"
#include <settings.hpp>
#include "../world/Level.hpp"
#include "../world/World.hpp"
#include "scripting/scripting.hpp"
+2 -2
View File
@@ -5,7 +5,7 @@
#include <cmath>
#include "../content/Content.hpp"
#include "../core_defs.hpp"
#include <core_defs.hpp>
#include "../items/Inventory.hpp"
#include "../items/ItemDef.hpp"
#include "../items/ItemStack.hpp"
@@ -14,7 +14,7 @@
#include "../objects/Player.hpp"
#include "../physics/Hitbox.hpp"
#include "../physics/PhysicsSolver.hpp"
#include "../settings.hpp"
#include <settings.hpp>
#include "../voxels/Block.hpp"
#include "../voxels/Chunks.hpp"
#include "../voxels/voxel.hpp"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "../../../audio/audio.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "api_lua.hpp"
inline const char* DEFAULT_CHANNEL = "regular";
+1 -1
View File
@@ -1,5 +1,5 @@
#include "../../../coders/commons.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../CommandsInterpreter.hpp"
#include "api_lua.hpp"
+2 -2
View File
@@ -1,8 +1,8 @@
#include <memory>
#include <vector>
#include "../../../constants.hpp"
#include "../../../engine.hpp"
#include <constants.hpp>
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include "../../../files/settings_io.hpp"
#include "../../../frontend/menu.hpp"
+1 -1
View File
@@ -1,7 +1,7 @@
#include "libentity.hpp"
#include "../../../content/Content.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../objects/Entities.hpp"
#include "../../../objects/EntityDef.hpp"
#include "../../../objects/Player.hpp"
+1 -1
View File
@@ -2,7 +2,7 @@
#include <string>
#include "../../../coders/gzip.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include "../../../files/files.hpp"
#include "../../../util/stringutil.hpp"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "../../../assets/Assets.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/locale.hpp"
#include "../../../graphics/ui/elements/Button.hpp"
+1 -1
View File
@@ -3,7 +3,7 @@
#include "../../../assets/Assets.hpp"
#include "../../../content/Content.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../frontend/UiDocument.hpp"
#include "../../../frontend/hud.hpp"
#include "../../../graphics/ui/elements/InventoryView.hpp"
+1 -1
View File
@@ -1,4 +1,4 @@
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../frontend/hud.hpp"
#include "../../../frontend/screens/Screen.hpp"
#include "../../../graphics/ui/GUI.hpp"
+1 -1
View File
@@ -5,7 +5,7 @@
#include "../../../assets/AssetsLoader.hpp"
#include "../../../content/Content.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../files/WorldFiles.hpp"
#include "../../../files/engine_paths.hpp"
#include "../../../world/Level.hpp"
+1 -1
View File
@@ -1,4 +1,4 @@
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../window/Window.hpp"
#include "api_lua.hpp"
+1 -1
View File
@@ -3,7 +3,7 @@
#include "../../../assets/Assets.hpp"
#include "../../../assets/AssetsLoader.hpp"
#include "../../../engine.hpp"
#include <engine.hpp>
#include "../../../files/engine_paths.hpp"
#include "../../../world/Level.hpp"
#include "../../../world/World.hpp"
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef LOGIC_SCRIPTING_LUA_HPP_
#define LOGIC_SCRIPTING_LUA_HPP_
#include "../../../delegates.hpp"
#include <delegates.hpp>
#include "../scripting.hpp"
#ifdef __linux__
+1 -1
View File
@@ -5,7 +5,7 @@
#include <string>
#include "../../../data/dynamic.hpp"
#include "../../../delegates.hpp"
#include <delegates.hpp>
#include "../scripting_functional.hpp"
#include "lua_util.hpp"
+1 -1
View File
@@ -6,7 +6,7 @@
#include "../../content/Content.hpp"
#include "../../content/ContentPack.hpp"
#include "../../debug/Logger.hpp"
#include "../../engine.hpp"
#include <engine.hpp>
#include "../../files/engine_paths.hpp"
#include "../../files/files.hpp"
#include "../../frontend/UiDocument.hpp"
+2 -2
View File
@@ -8,8 +8,8 @@
#include <vector>
#include "../../data/dynamic.hpp"
#include "../../delegates.hpp"
#include "../../typedefs.hpp"
#include <delegates.hpp>
#include <typedefs.hpp>
#include "scripting_functional.hpp"
namespace fs = std::filesystem;
+2 -2
View File
@@ -5,8 +5,8 @@
#include <string>
#include "../../data/dynamic.hpp"
#include "../../delegates.hpp"
#include "../../typedefs.hpp"
#include <delegates.hpp>
#include <typedefs.hpp>
namespace scripting {
using common_func =
+1 -1
View File
@@ -1,7 +1,7 @@
#include "scripting_hud.hpp"
#include "../../debug/Logger.hpp"
#include "../../engine.hpp"
#include <engine.hpp>
#include "../../files/files.hpp"
#include "../../frontend/hud.hpp"
#include "../../objects/Player.hpp"
+1 -1
View File
@@ -4,7 +4,7 @@
#include <filesystem>
#include <string>
#include "../../typedefs.hpp"
#include <typedefs.hpp>
namespace fs = std::filesystem;