add 'normal' argument to on_use_on_block event

This commit is contained in:
MihailRis
2024-07-29 15:23:04 +03:00
parent 0f26d7c93a
commit d6696b54cb
6 changed files with 12 additions and 13 deletions
+5 -4
View File
@@ -277,12 +277,13 @@ bool scripting::on_item_use(Player* player, const ItemDef* item) {
});
}
bool scripting::on_item_use_on_block(Player* player, const ItemDef* item, int x, int y, int z) {
bool scripting::on_item_use_on_block(Player* player, const ItemDef* item, glm::ivec3 ipos, glm::ivec3 normal) {
std::string name = item->name + ".useon";
return lua::emit_event(lua::get_main_thread(), name, [x, y, z, player] (auto L) {
lua::pushivec3_stack(L, x, y, z);
return lua::emit_event(lua::get_main_thread(), name, [ipos, normal, player] (auto L) {
lua::pushivec3_stack(L, ipos.x, ipos.y, ipos.z);
lua::pushinteger(L, player->getId());
return 4;
lua::pushivec(L, normal);
return 5;
});
}