small refactoring
This commit is contained in:
+4
-3
@@ -53,9 +53,10 @@ public:
|
||||
|
||||
glm::vec3 rayCastToObstacle(glm::vec3 start, glm::vec3 dir, float maxDist);
|
||||
|
||||
const AABB* isObstacle(float x, float y, float z);
|
||||
bool isSolid(int x, int y, int z);
|
||||
bool isReplaceable(int x, int y, int z);
|
||||
const AABB* isObstacleAt(float x, float y, float z);
|
||||
bool isSolidBlock(int x, int y, int z);
|
||||
bool isReplaceableBlock(int x, int y, int z);
|
||||
bool isObstacleBlock(int x, int y, int z);
|
||||
|
||||
// does not move chunks inside
|
||||
void _setOffset(int x, int z);
|
||||
|
||||
Reference in New Issue
Block a user