rename spawn to show & add gfx.text3d.hide(...)

This commit is contained in:
MihailRis
2024-11-14 10:45:37 +03:00
parent eb5715eba9
commit d74b530a83
5 changed files with 20 additions and 8 deletions
+8 -2
View File
@@ -8,7 +8,7 @@
using namespace scripting;
static int l_spawn(lua::State* L) {
static int l_show(lua::State* L) {
auto position = lua::tovec3(L, 1);
auto text = lua::require_wstring(L, 2);
auto preset = lua::tovalue(L, 3);
@@ -23,7 +23,13 @@ static int l_spawn(lua::State* L) {
return lua::pushinteger(L, renderer->texts->add(std::move(note)));
}
static int l_hide(lua::State* L) {
renderer->texts->remove(lua::touinteger(L, 1));
return 0;
}
const luaL_Reg text3dlib[] = {
{"spawn", lua::wrap<l_spawn>},
{"show", lua::wrap<l_show>},
{"hide", lua::wrap<l_hide>},
{NULL, NULL}
};