loading rig pose, textures, body settings
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@@ -153,11 +153,11 @@ void AssetsLoader::processPreloadList(AssetType tag, dynamic::List* list) {
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void AssetsLoader::processPreloadConfig(const fs::path& file) {
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auto root = files::read_json(file);
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processPreloadList(AssetType::FONT, root->list("fonts"));
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processPreloadList(AssetType::SHADER, root->list("shaders"));
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processPreloadList(AssetType::TEXTURE, root->list("textures"));
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processPreloadList(AssetType::SOUND, root->list("sounds"));
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processPreloadList(AssetType::MODEL, root->list("models"));
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processPreloadList(AssetType::FONT, root->list("fonts").get());
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processPreloadList(AssetType::SHADER, root->list("shaders").get());
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processPreloadList(AssetType::TEXTURE, root->list("textures").get());
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processPreloadList(AssetType::SOUND, root->list("sounds").get());
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processPreloadList(AssetType::MODEL, root->list("models").get());
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// layouts are loaded automatically
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}
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