loading rig pose, textures, body settings
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@@ -202,10 +202,10 @@ Map_sptr Map::map(const std::string& key) const {
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return nullptr;
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}
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List* Map::list(const std::string& key) const {
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List_sptr Map::list(const std::string& key) const {
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auto found = values.find(key);
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if (found != values.end())
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return std::get<List_sptr>(found->second).get();
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return std::get<List_sptr>(found->second);
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return nullptr;
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}
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