fix debug chunk borders render

This commit is contained in:
MihailRis
2024-11-13 02:50:27 +03:00
parent 60aa0fbcfc
commit d8fe2f1531
+3 -3
View File
@@ -477,6 +477,9 @@ void WorldRenderer::draw(
renderTexts(ctx, camera, settings, hudVisible); renderTexts(ctx, camera, settings, hudVisible);
renderLevel(ctx, camera, settings, delta, pause); renderLevel(ctx, camera, settings, delta, pause);
// Debug lines // Debug lines
if (hudVisible && player->debug) {
renderDebugLines(ctx, camera, linesShader);
}
if (hudVisible) { if (hudVisible) {
renderLines(camera, linesShader, ctx); renderLines(camera, linesShader, ctx);
if (player->currentCamera == player->fpCamera) { if (player->currentCamera == player->fpCamera) {
@@ -484,9 +487,6 @@ void WorldRenderer::draw(
} }
} }
} }
if (hudVisible && player->debug) {
renderDebugLines(wctx, camera, linesShader);
}
renderBlockOverlay(wctx, assets); renderBlockOverlay(wctx, assets);
} }