ContentGfxCache

This commit is contained in:
MihailRis
2023-11-22 14:53:35 +03:00
parent bf4ad5ca58
commit d92347097e
14 changed files with 86 additions and 51 deletions
+26
View File
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#include "ContentGfxCache.h"
#include <string>
#include "../assets/Assets.h"
#include "../content/Content.h"
#include "../graphics/Atlas.h"
#include "../voxels/Block.h"
using std::string;
ContentGfxCache::ContentGfxCache(const Content* content, Assets* assets) {
const ContentIndices* contentIds = content->indices;
sideregions = new UVRegion[contentIds->countBlockDefs() * 6];
Atlas* atlas = assets->getAtlas("blocks");
for (uint i = 0; i < contentIds->countBlockDefs(); i++) {
Block* def = contentIds->getBlockDef(i);
for (uint side = 0; side < 6; side++) {
string tex = def->textureFaces[side];
if (atlas->has(tex)) {
sideregions[i * 6 + side] = atlas->get(tex);
}
}
}
}