feat: canvas from texture atlas element

This commit is contained in:
MihailRis
2025-11-05 00:20:58 +03:00
parent 497160a5b9
commit d9f2d54bf0
10 changed files with 126 additions and 28 deletions
@@ -7,7 +7,9 @@
#include "engine/Engine.hpp"
#include "graphics/commons/Model.hpp"
#include "graphics/core/Texture.hpp"
#include "graphics/core/Atlas.hpp"
#include "util/Buffer.hpp"
#include "../lua_custom_types.hpp"
using namespace scripting;
@@ -64,8 +66,37 @@ static int l_parse_model(lua::State* L) {
return 0;
}
static int l_to_canvas(lua::State* L) {
auto alias = lua::require_lstring(L, 1);
size_t sep = alias.rfind(':');
if (sep == std::string::npos) {
return 0;
}
auto atlasName = alias.substr(0, sep);
auto& assets = *engine->getAssets();
if (auto atlas = assets.get<Atlas>(std::string(atlasName))) {
auto textureName = std::string(alias.substr(sep + 1));
auto image = atlas->shareImageData();
auto texture = atlas->shareTexture();
if (auto region = atlas->getIf(textureName)) {
UVRegion uvRegion = *region;
int atlasWidth = static_cast<int>(image->getWidth());
int atlasHeight = static_cast<int>(image->getHeight());
int x = static_cast<int>(uvRegion.u1 * atlasWidth);
int y = static_cast<int>(uvRegion.v1 * atlasHeight);
int w = static_cast<int>(uvRegion.getWidth() * atlasWidth);
int h = static_cast<int>(uvRegion.getHeight() * atlasHeight);
return lua::newuserdata<lua::LuaCanvas>(
L, std::move(texture), image->cropped(x, y, w, h), uvRegion
);
}
}
return 0;
}
const luaL_Reg assetslib[] = {
{"load_texture", lua::wrap<l_load_texture>},
{"parse_model", lua::wrap<l_parse_model>},
{"to_canvas", lua::wrap<l_to_canvas>},
{nullptr, nullptr}
};