add hud.is_open(layoutid) --> bool
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@@ -189,6 +189,11 @@ static int l_reload_script(lua::State* L) {
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return 0;
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}
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static int l_is_open(lua::State* L) {
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auto layoutid = lua::require_string(L, 1);
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return lua::pushboolean(L, hud->isOpen(layoutid));
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}
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const luaL_Reg hudlib[] = {
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{"open_inventory", wrap_hud<l_open_inventory>},
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{"close_inventory", wrap_hud<l_close_inventory>},
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@@ -208,5 +213,6 @@ const luaL_Reg hudlib[] = {
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{"_set_debug_cheats", wrap_hud<l_set_debug_cheats>},
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{"set_allow_pause", wrap_hud<l_set_allow_pause>},
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{"reload_script", wrap_hud<l_reload_script>},
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{"is_open", wrap_hud<l_is_open>},
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{nullptr, nullptr}
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};
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