inventory render optimized
This commit is contained in:
@@ -12,7 +12,7 @@ public:
|
||||
uint width;
|
||||
uint height;
|
||||
Texture* texture;
|
||||
Framebuffer(uint width, uint height);
|
||||
Framebuffer(uint width, uint height, bool alpha=false);
|
||||
~Framebuffer();
|
||||
|
||||
void bind();
|
||||
|
||||
Reference in New Issue
Block a user