add 'network' permission
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@@ -138,7 +138,10 @@ void Engine::initialize(CoreParameters coreParameters) {
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editor = std::make_unique<devtools::Editor>(*this);
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cmd = std::make_unique<cmd::CommandsInterpreter>();
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network = network::Network::create(settings.network);
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if (project->permissions.has(Permissions::NETWORK)) {
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network = network::Network::create(settings.network);
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}
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if (!params.debugServerString.empty()) {
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try {
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@@ -233,7 +236,9 @@ void Engine::run() {
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}
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void Engine::postUpdate() {
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network->update();
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if (network) {
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network->update();
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}
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postRunnables.run();
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scripting::process_post_runnables();
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@@ -266,6 +271,8 @@ void Engine::nextFrame(bool waitForRefresh) {
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}
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void Engine::startPauseLoop() {
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assert (network != nullptr);
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bool initialCursorLocked = false;
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if (!isHeadless()) {
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initialCursorLocked = input->isCursorLocked();
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