migrate from std::filesystem::path to io::path (WIP)
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@@ -1,10 +1,11 @@
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#pragma once
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#include <filesystem>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "io/io.hpp"
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class ResPaths;
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class GLSLExtension {
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@@ -29,7 +30,7 @@ public:
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bool hasDefine(const std::string& name) const;
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std::string process(
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const std::filesystem::path& file,
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const io::path& file,
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const std::string& source,
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bool header = false
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);
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