migrate from std::filesystem::path to io::path (WIP)
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@@ -28,9 +28,8 @@ inline const std::string BIND_PLAYER_FAST_INTERACTOIN =
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"player.fast_interaction";
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inline const std::string BIND_HUD_INVENTORY = "hud.inventory";
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class EnginePaths;
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class ContentBuilder;
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namespace corecontent {
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void setup(const EnginePaths& paths, ContentBuilder& builder);
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void setup(ContentBuilder& builder);
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}
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