migrate from std::filesystem::path to io::path (WIP)
This commit is contained in:
+95
-86
@@ -9,9 +9,12 @@
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#include "util/stringutil.hpp"
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#include <utility>
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#include "io/devices/StdfsDevice.hpp"
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#include "world/files/WorldFiles.hpp"
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#include "debug/Logger.hpp"
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namespace fs = std::filesystem;
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static debug::Logger logger("engine-paths");
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static inline auto SCREENSHOTS_FOLDER = std::filesystem::u8path("screenshots");
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@@ -22,15 +25,16 @@ static inline auto EXPORT_FOLDER = std::filesystem::u8path("export");
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static inline auto CONTROLS_FILE = std::filesystem::u8path("controls.toml");
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static inline auto SETTINGS_FILE = std::filesystem::u8path("settings.toml");
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static std::filesystem::path toCanonic(std::filesystem::path path) {
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static io::path toCanonic(io::path path) {
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std::stack<std::string> parts;
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path = path.lexically_normal();
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path = std::filesystem::u8path(path.string()).lexically_normal().string();
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do {
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parts.push(path.filename().u8string());
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path = path.parent_path();
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parts.push(path.name());
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path = path.parent();
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} while (!path.empty());
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path = fs::u8path("");
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path = "";
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while (!parts.empty()) {
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const std::string part = parts.top();
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@@ -48,44 +52,47 @@ static std::filesystem::path toCanonic(std::filesystem::path path) {
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}
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void EnginePaths::prepare() {
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if (!fs::is_directory(resourcesFolder)) {
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io::set_device("res", std::make_shared<io::StdfsDevice>(resourcesFolder));
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io::set_device("user", std::make_shared<io::StdfsDevice>(userFilesFolder));
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if (!io::is_directory("res:")) {
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throw std::runtime_error(
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resourcesFolder.u8string() + " is not a directory"
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resourcesFolder.string() + " is not a directory"
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);
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}
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if (!fs::is_directory(userFilesFolder)) {
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fs::create_directories(userFilesFolder);
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if (!io::is_directory("user:")) {
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io::create_directories("user:");
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}
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logger.info() << "resources folder: " << fs::canonical(resourcesFolder).u8string();
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logger.info() << "user files folder: " << fs::canonical(userFilesFolder).u8string();
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auto contentFolder = userFilesFolder / CONTENT_FOLDER;
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if (!fs::is_directory(contentFolder)) {
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fs::create_directories(contentFolder);
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auto contentFolder = io::path("user:") / CONTENT_FOLDER;
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if (!io::is_directory(contentFolder)) {
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io::create_directories(contentFolder);
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}
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auto exportFolder = userFilesFolder / EXPORT_FOLDER;
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if (!fs::is_directory(exportFolder)) {
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fs::create_directories(exportFolder);
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auto exportFolder = io::path("user:") / EXPORT_FOLDER;
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if (!io::is_directory(exportFolder)) {
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io::create_directories(exportFolder);
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}
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auto configFolder = userFilesFolder / CONFIG_FOLDER;
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if (!fs::is_directory(configFolder)) {
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fs::create_directories(configFolder);
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auto configFolder = io::path("user:") / CONFIG_FOLDER;
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if (!io::is_directory(configFolder)) {
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io::create_directories(configFolder);
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}
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}
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std::filesystem::path EnginePaths::getUserFilesFolder() const {
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const std::filesystem::path& EnginePaths::getUserFilesFolder() const {
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return userFilesFolder;
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}
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std::filesystem::path EnginePaths::getResourcesFolder() const {
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const std::filesystem::path& EnginePaths::getResourcesFolder() const {
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return resourcesFolder;
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}
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std::filesystem::path EnginePaths::getNewScreenshotFile(const std::string& ext) {
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auto folder = userFilesFolder / SCREENSHOTS_FOLDER;
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if (!fs::is_directory(folder)) {
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fs::create_directory(folder);
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io::path EnginePaths::getNewScreenshotFile(const std::string& ext) {
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auto folder = io::path("user:") / SCREENSHOTS_FOLDER;
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if (!io::is_directory(folder)) {
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io::create_directories(folder);
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}
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auto t = std::time(nullptr);
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@@ -96,55 +103,55 @@ std::filesystem::path EnginePaths::getNewScreenshotFile(const std::string& ext)
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ss << std::put_time(&tm, format);
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std::string datetimestr = ss.str();
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auto filename = folder / fs::u8path("screenshot-" + datetimestr + "." + ext);
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auto file = folder / ("screenshot-" + datetimestr + "." + ext);
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uint index = 0;
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while (fs::exists(filename)) {
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filename = folder / fs::u8path(
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"screenshot-" + datetimestr + "-" +
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std::to_string(index) + "." + ext
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);
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while (io::exists(file)) {
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file = folder / fs::u8path(
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"screenshot-" + datetimestr + "-" +
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std::to_string(index) + "." + ext
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);
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index++;
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}
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return filename;
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return file;
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}
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std::filesystem::path EnginePaths::getWorldsFolder() const {
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return userFilesFolder / WORLDS_FOLDER;
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io::path EnginePaths::getWorldsFolder() const {
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return io::path("user:") / WORLDS_FOLDER;
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}
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std::filesystem::path EnginePaths::getConfigFolder() const {
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return userFilesFolder / CONFIG_FOLDER;
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io::path EnginePaths::getConfigFolder() const {
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return io::path("user:") / CONFIG_FOLDER;
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}
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std::filesystem::path EnginePaths::getCurrentWorldFolder() {
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io::path EnginePaths::getCurrentWorldFolder() {
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return currentWorldFolder;
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}
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std::filesystem::path EnginePaths::getWorldFolderByName(const std::string& name) {
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io::path EnginePaths::getWorldFolderByName(const std::string& name) {
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return getWorldsFolder() / std::filesystem::path(name);
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}
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std::filesystem::path EnginePaths::getControlsFile() const {
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return userFilesFolder / CONTROLS_FILE;
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io::path EnginePaths::getControlsFile() const {
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return io::path("user:") / CONTROLS_FILE;
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}
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std::filesystem::path EnginePaths::getSettingsFile() const {
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return userFilesFolder / SETTINGS_FILE;
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io::path EnginePaths::getSettingsFile() const {
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return io::path("user:") / SETTINGS_FILE;
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}
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std::vector<std::filesystem::path> EnginePaths::scanForWorlds() const {
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std::vector<std::filesystem::path> folders;
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std::vector<io::path> EnginePaths::scanForWorlds() const {
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std::vector<io::path> folders;
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auto folder = getWorldsFolder();
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if (!fs::is_directory(folder)) return folders;
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if (!io::is_directory(folder)) return folders;
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for (const auto& entry : fs::directory_iterator(folder)) {
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for (const auto& entry : std::filesystem::directory_iterator(io::resolve(folder))) {
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if (!entry.is_directory()) {
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continue;
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}
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const auto& worldFolder = entry.path();
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auto worldFile = worldFolder / fs::u8path(WorldFiles::WORLD_FILE);
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if (!fs::is_regular_file(worldFile)) {
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io::path worldFolder = folder / entry.path().filename().u8string();
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auto worldFile = worldFolder / WorldFiles::WORLD_FILE;
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if (!io::is_regular_file(worldFile)) {
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continue;
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}
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folders.push_back(worldFolder);
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@@ -152,10 +159,11 @@ std::vector<std::filesystem::path> EnginePaths::scanForWorlds() const {
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std::sort(
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folders.begin(),
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folders.end(),
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[](std::filesystem::path a, std::filesystem::path b) {
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a = a / fs::u8path(WorldFiles::WORLD_FILE);
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b = b / fs::u8path(WorldFiles::WORLD_FILE);
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return fs::last_write_time(a) > fs::last_write_time(b);
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[](io::path a, io::path b) {
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a = a / WorldFiles::WORLD_FILE;
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b = b / WorldFiles::WORLD_FILE;
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return fs::last_write_time(io::resolve(a)) >
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fs::last_write_time(io::resolve(b));
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}
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);
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return folders;
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@@ -170,11 +178,13 @@ void EnginePaths::setResourcesFolder(std::filesystem::path folder) {
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}
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void EnginePaths::setScriptFolder(std::filesystem::path folder) {
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io::set_device("script", std::make_shared<io::StdfsDevice>(folder));
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this->scriptFolder = std::move(folder);
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}
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void EnginePaths::setCurrentWorldFolder(std::filesystem::path folder) {
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void EnginePaths::setCurrentWorldFolder(io::path folder) {
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this->currentWorldFolder = std::move(folder);
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io::create_subdevice("world", "user", currentWorldFolder);
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}
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void EnginePaths::setContentPacks(std::vector<ContentPack>* contentPacks) {
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@@ -191,65 +201,64 @@ std::tuple<std::string, std::string> EnginePaths::parsePath(std::string_view pat
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return {prefix, filename};
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}
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std::filesystem::path EnginePaths::resolve(
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// TODO: remove
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io::path EnginePaths::resolve(
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const std::string& path, bool throwErr
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) const {
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auto [prefix, filename] = EnginePaths::parsePath(path);
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if (prefix.empty()) {
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throw files_access_error("no entry point specified");
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}
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filename = toCanonic(fs::u8path(filename)).u8string();
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filename = toCanonic(filename).string();
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if (prefix == "res" || prefix == "core") {
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return resourcesFolder / fs::u8path(filename);
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if (prefix == "core") {
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return io::path("res:") / filename;
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}
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if (prefix == "user") {
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return userFilesFolder / fs::u8path(filename);
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if (prefix == "res" || prefix == "user" || prefix == "script") {
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return prefix + ":" + filename;
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}
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if (prefix == "config") {
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return getConfigFolder() / fs::u8path(filename);
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return getConfigFolder() / filename;
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}
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if (prefix == "world") {
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return currentWorldFolder / fs::u8path(filename);
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return currentWorldFolder / filename;
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}
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if (prefix == "export") {
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return userFilesFolder / EXPORT_FOLDER / fs::u8path(filename);
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}
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if (prefix == "script" && scriptFolder) {
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return scriptFolder.value() / fs::u8path(filename);
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return io::path("user:") / EXPORT_FOLDER / filename;
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}
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if (contentPacks) {
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for (auto& pack : *contentPacks) {
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if (pack.id == prefix) {
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return pack.folder / fs::u8path(filename);
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return pack.folder / filename;
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}
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}
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}
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if (throwErr) {
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throw files_access_error("unknown entry point '" + prefix + "'");
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}
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return std::filesystem::path(filename);
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return filename;
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}
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ResPaths::ResPaths(std::filesystem::path mainRoot, std::vector<PathsRoot> roots)
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ResPaths::ResPaths(io::path mainRoot, std::vector<PathsRoot> roots)
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: mainRoot(std::move(mainRoot)), roots(std::move(roots)) {
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}
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std::filesystem::path ResPaths::find(const std::string& filename) const {
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io::path ResPaths::find(const std::string& filename) const {
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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auto file = root.path / fs::u8path(filename);
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if (fs::exists(file)) {
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auto file = root.path / filename;
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if (io::exists(file)) {
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return file;
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}
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}
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return mainRoot / fs::u8path(filename);
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return mainRoot / filename;
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}
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std::string ResPaths::findRaw(const std::string& filename) const {
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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if (fs::exists(root.path / std::filesystem::path(filename))) {
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if (io::exists(root.path / filename)) {
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return root.name + ":" + filename;
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}
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}
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@@ -261,8 +270,8 @@ std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) con
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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auto folder = root.path / fs::u8path(folderName);
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if (!fs::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(folder)) {
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if (!io::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(io::resolve(folder))) {
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auto name = entry.path().filename().u8string();
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entries.emplace_back(root.name + ":" + folderName + "/" + name);
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}
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@@ -270,16 +279,16 @@ std::vector<std::string> ResPaths::listdirRaw(const std::string& folderName) con
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return entries;
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}
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std::vector<std::filesystem::path> ResPaths::listdir(
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std::vector<io::path> ResPaths::listdir(
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const std::string& folderName
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) const {
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std::vector<std::filesystem::path> entries;
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std::vector<io::path> entries;
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for (int i = roots.size() - 1; i >= 0; i--) {
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auto& root = roots[i];
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std::filesystem::path folder = root.path / fs::u8path(folderName);
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if (!fs::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(folder)) {
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entries.push_back(entry.path());
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io::path folder = root.path / folderName;
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if (!io::is_directory(folder)) continue;
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for (const auto& entry : fs::directory_iterator(io::resolve(folder))) {
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entries.push_back(folder / entry.path().filename().u8string());
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}
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}
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return entries;
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@@ -288,8 +297,8 @@ std::vector<std::filesystem::path> ResPaths::listdir(
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dv::value ResPaths::readCombinedList(const std::string& filename) const {
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dv::value list = dv::list();
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for (const auto& root : roots) {
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auto path = root.path / fs::u8path(filename);
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if (!fs::exists(path)) {
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auto path = root.path / filename;
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if (!io::exists(path)) {
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continue;
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}
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try {
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@@ -313,8 +322,8 @@ dv::value ResPaths::readCombinedList(const std::string& filename) const {
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dv::value ResPaths::readCombinedObject(const std::string& filename) const {
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dv::value object = dv::object();
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for (const auto& root : roots) {
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auto path = root.path / fs::u8path(filename);
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if (!fs::exists(path)) {
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auto path = root.path / filename;
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if (!io::exists(path)) {
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continue;
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}
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try {
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@@ -335,6 +344,6 @@ dv::value ResPaths::readCombinedObject(const std::string& filename) const {
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return object;
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}
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const std::filesystem::path& ResPaths::getMainRoot() const {
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const io::path& ResPaths::getMainRoot() const {
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return mainRoot;
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}
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