migrate from std::filesystem::path to io::path (WIP)

This commit is contained in:
MihailRis
2025-01-30 22:23:13 +03:00
parent 1e22882284
commit e0314803c0
72 changed files with 1189 additions and 791 deletions
+12 -12
View File
@@ -32,11 +32,11 @@ EngineController::EngineController(Engine& engine) : engine(engine) {
}
void EngineController::deleteWorld(const std::string& name) {
fs::path folder = engine.getPaths().getWorldFolderByName(name);
io::path folder = engine.getPaths().getWorldFolderByName(name);
auto deletion = [this, folder]() {
logger.info() << "deleting " << folder;
fs::remove_all(folder);
logger.info() << "deleting " << folder.string();
io::remove_all(folder);
if (!engine.isHeadless()) {
engine.getGUI()->getMenu()->back();
}
@@ -49,7 +49,7 @@ void EngineController::deleteWorld(const std::string& name) {
guiutil::confirm(
engine,
langs::get(L"delete-confirm", L"world") + L" (" +
util::str2wstr_utf8(folder.u8string()) + L")",
util::str2wstr_utf8(folder.string()) + L")",
deletion
);
}
@@ -128,7 +128,7 @@ static void show_convert_request(
);
}
static bool load_world_content(Engine& engine, const fs::path& folder) {
static bool load_world_content(Engine& engine, const io::path& folder) {
if (engine.isHeadless()) {
engine.loadWorldContent(folder);
return true;
@@ -192,10 +192,10 @@ void EngineController::onMissingContent(const std::shared_ptr<ContentReport>& re
void EngineController::openWorld(const std::string& name, bool confirmConvert) {
const auto& paths = engine.getPaths();
auto folder = paths.getWorldsFolder() / fs::u8path(name);
auto worldFile = folder / fs::u8path("world.json");
if (!fs::exists(worldFile)) {
throw std::runtime_error(worldFile.u8string() + " does not exists");
auto folder = paths.getWorldsFolder() / name;
auto worldFile = folder / "world.json";
if (!io::exists(worldFile)) {
throw std::runtime_error(worldFile.string() + " does not exists");
}
if (!load_world_content(engine, folder)) {
@@ -257,7 +257,7 @@ void EngineController::createWorld(
uint64_t seed = str2seed(seedstr);
EnginePaths& paths = engine.getPaths();
auto folder = paths.getWorldsFolder() / fs::u8path(name);
auto folder = paths.getWorldsFolder() / name;
if (engine.isHeadless()) {
engine.loadContent();
@@ -288,7 +288,7 @@ void EngineController::setLocalPlayer(int64_t player) {
}
void EngineController::reopenWorld(World* world) {
std::string name = world->wfile->getFolder().filename().u8string();
std::string name = world->wfile->getFolder().name();
engine.onWorldClosed();
openWorld(name, true);
}
@@ -318,7 +318,7 @@ void EngineController::reconfigPacks(
runnable removeFunc = [this, controller, packsToAdd, packsToRemove]() {
if (controller == nullptr) {
try {
auto manager = engine.createPacksManager(fs::path(""));
auto manager = engine.createPacksManager("");
manager.scan();
auto names = PacksManager::getNames(engine.getContentPacks());
for (const auto& id : packsToAdd) {