migrate from std::filesystem::path to io::path (WIP)
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@@ -32,11 +32,11 @@ EngineController::EngineController(Engine& engine) : engine(engine) {
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}
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void EngineController::deleteWorld(const std::string& name) {
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fs::path folder = engine.getPaths().getWorldFolderByName(name);
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io::path folder = engine.getPaths().getWorldFolderByName(name);
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auto deletion = [this, folder]() {
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logger.info() << "deleting " << folder;
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fs::remove_all(folder);
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logger.info() << "deleting " << folder.string();
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io::remove_all(folder);
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if (!engine.isHeadless()) {
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engine.getGUI()->getMenu()->back();
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}
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@@ -49,7 +49,7 @@ void EngineController::deleteWorld(const std::string& name) {
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guiutil::confirm(
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engine,
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langs::get(L"delete-confirm", L"world") + L" (" +
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util::str2wstr_utf8(folder.u8string()) + L")",
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util::str2wstr_utf8(folder.string()) + L")",
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deletion
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);
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}
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@@ -128,7 +128,7 @@ static void show_convert_request(
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);
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}
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static bool load_world_content(Engine& engine, const fs::path& folder) {
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static bool load_world_content(Engine& engine, const io::path& folder) {
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if (engine.isHeadless()) {
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engine.loadWorldContent(folder);
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return true;
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@@ -192,10 +192,10 @@ void EngineController::onMissingContent(const std::shared_ptr<ContentReport>& re
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void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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const auto& paths = engine.getPaths();
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auto folder = paths.getWorldsFolder() / fs::u8path(name);
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auto worldFile = folder / fs::u8path("world.json");
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if (!fs::exists(worldFile)) {
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throw std::runtime_error(worldFile.u8string() + " does not exists");
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auto folder = paths.getWorldsFolder() / name;
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auto worldFile = folder / "world.json";
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if (!io::exists(worldFile)) {
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throw std::runtime_error(worldFile.string() + " does not exists");
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}
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if (!load_world_content(engine, folder)) {
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@@ -257,7 +257,7 @@ void EngineController::createWorld(
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uint64_t seed = str2seed(seedstr);
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EnginePaths& paths = engine.getPaths();
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auto folder = paths.getWorldsFolder() / fs::u8path(name);
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auto folder = paths.getWorldsFolder() / name;
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if (engine.isHeadless()) {
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engine.loadContent();
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@@ -288,7 +288,7 @@ void EngineController::setLocalPlayer(int64_t player) {
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}
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void EngineController::reopenWorld(World* world) {
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std::string name = world->wfile->getFolder().filename().u8string();
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std::string name = world->wfile->getFolder().name();
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engine.onWorldClosed();
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openWorld(name, true);
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}
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@@ -318,7 +318,7 @@ void EngineController::reconfigPacks(
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runnable removeFunc = [this, controller, packsToAdd, packsToRemove]() {
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if (controller == nullptr) {
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try {
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auto manager = engine.createPacksManager(fs::path(""));
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auto manager = engine.createPacksManager("");
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manager.scan();
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auto names = PacksManager::getNames(engine.getContentPacks());
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for (const auto& id : packsToAdd) {
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