migrate from std::filesystem::path to io::path (WIP)
This commit is contained in:
@@ -41,12 +41,11 @@ const ContentIndices* scripting::indices = nullptr;
|
||||
BlocksController* scripting::blocks = nullptr;
|
||||
LevelController* scripting::controller = nullptr;
|
||||
|
||||
void scripting::load_script(const fs::path& name, bool throwable) {
|
||||
const auto& paths = scripting::engine->getPaths();
|
||||
fs::path file = paths.getResourcesFolder() / fs::path("scripts") / name;
|
||||
void scripting::load_script(const io::path& name, bool throwable) {
|
||||
io::path file = io::path("res:scripts") / name;
|
||||
std::string src = io::read_string(file);
|
||||
auto L = lua::get_main_state();
|
||||
lua::loadbuffer(L, 0, src, "core:scripts/"+name.u8string());
|
||||
lua::loadbuffer(L, 0, src, "core:scripts/"+name.string());
|
||||
if (throwable) {
|
||||
lua::call(L, 0, 0);
|
||||
} else {
|
||||
@@ -57,11 +56,11 @@ void scripting::load_script(const fs::path& name, bool throwable) {
|
||||
int scripting::load_script(
|
||||
int env,
|
||||
const std::string& type,
|
||||
const fs::path& file,
|
||||
const io::path& file,
|
||||
const std::string& fileName
|
||||
) {
|
||||
std::string src = io::read_string(file);
|
||||
logger.info() << "script (" << type << ") " << file.u8string();
|
||||
logger.info() << "script (" << type << ") " << file.string();
|
||||
return lua::execute(lua::get_main_state(), env, src, fileName);
|
||||
}
|
||||
|
||||
@@ -69,8 +68,8 @@ void scripting::initialize(Engine* engine) {
|
||||
scripting::engine = engine;
|
||||
lua::initialize(engine->getPaths(), engine->getCoreParameters());
|
||||
|
||||
load_script(fs::path("stdlib.lua"), true);
|
||||
load_script(fs::path("classes.lua"), true);
|
||||
load_script(io::path("stdlib.lua"), true);
|
||||
load_script(io::path("classes.lua"), true);
|
||||
}
|
||||
|
||||
class LuaCoroutine : public Process {
|
||||
@@ -113,12 +112,12 @@ public:
|
||||
};
|
||||
|
||||
std::unique_ptr<Process> scripting::start_coroutine(
|
||||
const std::filesystem::path& script
|
||||
const io::path& script
|
||||
) {
|
||||
auto L = lua::get_main_state();
|
||||
if (lua::getglobal(L, "__vc_start_coroutine")) {
|
||||
auto source = io::read_string(script);
|
||||
lua::loadbuffer(L, 0, source, script.filename().u8string());
|
||||
lua::loadbuffer(L, 0, source, script.name());
|
||||
if (lua::call(L, 1)) {
|
||||
int id = lua::tointeger(L, -1);
|
||||
lua::pop(L, 2);
|
||||
@@ -253,8 +252,8 @@ void scripting::on_content_load(Content* content) {
|
||||
lua::setfield(L, "properties");
|
||||
lua::pop(L);
|
||||
}
|
||||
load_script(fs::path("post_content.lua"), true);
|
||||
load_script(fs::path("stdcmd.lua"), true);
|
||||
load_script("post_content.lua", true);
|
||||
load_script("stdcmd.lua", true);
|
||||
}
|
||||
|
||||
void scripting::on_world_load(LevelController* controller) {
|
||||
@@ -829,7 +828,7 @@ int scripting::get_values_on_stack() {
|
||||
void scripting::load_content_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
const io::path& file,
|
||||
const std::string& fileName,
|
||||
BlockFuncsSet& funcsset
|
||||
) {
|
||||
@@ -854,7 +853,7 @@ void scripting::load_content_script(
|
||||
void scripting::load_content_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
const io::path& file,
|
||||
const std::string& fileName,
|
||||
ItemFuncsSet& funcsset
|
||||
) {
|
||||
@@ -869,11 +868,11 @@ void scripting::load_content_script(
|
||||
}
|
||||
|
||||
void scripting::load_entity_component(
|
||||
const std::string& name, const fs::path& file, const std::string& fileName
|
||||
const std::string& name, const io::path& file, const std::string& fileName
|
||||
) {
|
||||
auto L = lua::get_main_state();
|
||||
std::string src = io::read_string(file);
|
||||
logger.info() << "script (component) " << file.u8string();
|
||||
logger.info() << "script (component) " << file.string();
|
||||
lua::loadbuffer(L, 0, src, fileName);
|
||||
lua::store_in(L, lua::CHUNKS_TABLE, name);
|
||||
}
|
||||
@@ -881,7 +880,7 @@ void scripting::load_entity_component(
|
||||
void scripting::load_world_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
const io::path& file,
|
||||
const std::string& fileName,
|
||||
WorldFuncsSet& funcsset
|
||||
) {
|
||||
@@ -917,7 +916,7 @@ void scripting::load_world_script(
|
||||
void scripting::load_layout_script(
|
||||
const scriptenv& senv,
|
||||
const std::string& prefix,
|
||||
const fs::path& file,
|
||||
const io::path& file,
|
||||
const std::string& fileName,
|
||||
uidocscript& script
|
||||
) {
|
||||
|
||||
Reference in New Issue
Block a user