migrate from std::filesystem::path to io::path (WIP)
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@@ -1,13 +1,11 @@
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#pragma once
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#include <filesystem>
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#include <functional>
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#include <memory>
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#include <string>
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#include "typedefs.hpp"
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namespace fs = std::filesystem;
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#include "io/fwd.hpp"
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class Hud;
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class WorldRenderer;
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@@ -33,7 +31,7 @@ namespace scripting {
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void load_hud_script(
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const scriptenv& env,
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const std::string& packid,
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const fs::path& file,
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const io::path& file,
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const std::string& fileName
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);
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