add 'blocking' entity property

This commit is contained in:
MihailRis
2024-07-10 04:56:02 +03:00
parent 60f4f33180
commit e0358fe2db
6 changed files with 19 additions and 4 deletions
+1
View File
@@ -24,6 +24,7 @@ struct EntityDef {
std::vector<std::pair<size_t, AABB>> boxSensors {};
std::vector<std::pair<size_t, float>> radialSensors {};
std::string skeletonName = name;
bool blocking = true;
struct {
bool enabled = true;