lua: inventory library
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@@ -2,7 +2,7 @@
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#include "../content/ContentLUT.h"
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Inventory::Inventory(uint id, size_t size) : id(id), slots(size) {
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Inventory::Inventory(int64_t id, size_t size) : id(id), slots(size) {
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}
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ItemStack& Inventory::getSlot(size_t index) {
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