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/*
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* png_loading.cpp
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*
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* Created on: Feb 10, 2020
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* Author: MihailRis
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*/
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#include "png_loading.h"
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#include <iostream>
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#include <GL/glew.h>
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#include <png.h>
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#include "../graphics/Texture.h"
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int _png_load(const char* file, int* width, int* height){
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FILE *f;
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int is_png, bit_depth, color_type, row_bytes;
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png_infop info_ptr, end_info;
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png_uint_32 t_width, t_height;
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png_byte header[8], *image_data;
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png_bytepp row_pointers;
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png_structp png_ptr;
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GLuint texture;
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int alpha;
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if ( !( f = fopen(file, "r" ) ) ) {
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return 0;
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}
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fread( header, 1, 8, f );
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is_png = !png_sig_cmp( header, 0, 8 );
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if ( !is_png ) {
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fclose( f );
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return 0;
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}
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png_ptr = png_create_read_struct( PNG_LIBPNG_VER_STRING, NULL,
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NULL, NULL );
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if ( !png_ptr ) {
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fclose( f );
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return 0;
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}
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info_ptr = png_create_info_struct( png_ptr );
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if ( !info_ptr ) {
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png_destroy_read_struct( &png_ptr, (png_infopp) NULL,
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(png_infopp) NULL );
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fclose( f );
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return 0;
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}
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end_info = png_create_info_struct( png_ptr );
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if ( !end_info ) {
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png_destroy_read_struct( &png_ptr, (png_infopp) NULL,
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(png_infopp) NULL );
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fclose( f );
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return 0;
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}
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if ( setjmp( png_jmpbuf( png_ptr ) ) ) {
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png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
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fclose( f );
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return 0;
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}
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png_init_io( png_ptr, f );
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png_set_sig_bytes( png_ptr, 8 );
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png_read_info( png_ptr, info_ptr );
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png_get_IHDR( png_ptr, info_ptr, &t_width, &t_height, &bit_depth,
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&color_type, NULL, NULL, NULL );
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*width = t_width;
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*height = t_height;
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png_read_update_info( png_ptr, info_ptr );
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row_bytes = png_get_rowbytes( png_ptr, info_ptr );
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image_data = (png_bytep) malloc( row_bytes * t_height * sizeof(png_byte) );
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if ( !image_data ) {
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png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
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fclose( f );
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return 0;
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}
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row_pointers = (png_bytepp) malloc( t_height * sizeof(png_bytep) );
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if ( !row_pointers ) {
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png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
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free( image_data );
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fclose( f );
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return 0;
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}
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for (unsigned int i = 0; i < t_height; ++i ) {
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row_pointers[t_height - 1 - i] = image_data + i * row_bytes;
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}
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png_read_image( png_ptr, row_pointers );
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switch ( png_get_color_type( png_ptr, info_ptr ) ) {
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case PNG_COLOR_TYPE_RGBA:
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alpha = GL_RGBA;
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break;
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case PNG_COLOR_TYPE_RGB:
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alpha = GL_RGB;
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break;
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default:
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printf( "Color type %d not supported!\n",
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png_get_color_type( png_ptr, info_ptr ) );
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png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
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return 0;
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}
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, t_width, t_height, 0,
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alpha, GL_UNSIGNED_BYTE, (GLvoid *) image_data);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 4);
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glGenerateMipmap(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, 0);
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png_destroy_read_struct( &png_ptr, &info_ptr, &end_info );
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free( image_data );
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free( row_pointers );
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fclose( f );
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return texture;
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}
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Texture* load_texture(std::string filename){
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int width, height;
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GLuint texture = _png_load(filename.c_str(), &width, &height);
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if (texture == 0){
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std::cerr << "Could not load texture " << filename << std::endl;
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return nullptr;
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}
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return new Texture(texture, width, height);
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}
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