remove Mesh constructor 'attrs' argument & format Mesh.hpp
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@@ -11,7 +11,7 @@ Batch3D::Batch3D(size_t capacity)
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buffer = std::make_unique<Batch3DVertex[]>(capacity);
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mesh = std::make_unique<Mesh<Batch3DVertex>>(buffer.get(), 0, Batch3DVertex::ATTRIBUTES);
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mesh = std::make_unique<Mesh<Batch3DVertex>>(buffer.get(), 0);
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index = 0;
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const ubyte pixels[] = {
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