remove Mesh constructor 'attrs' argument & format Mesh.hpp
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@@ -21,7 +21,7 @@ PostProcessing::PostProcessing(size_t effectSlotsCount)
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{{1.0f, -1.0f}},
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};
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quadMesh = std::make_unique<Mesh<PostProcessingVertex>>(meshData, 6, PostProcessingVertex::ATTRIBUTES);
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quadMesh = std::make_unique<Mesh<PostProcessingVertex>>(meshData, 6);
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}
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PostProcessing::~PostProcessing() = default;
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