update lua chunks sources to the engine format

This commit is contained in:
MihailRis
2024-11-18 14:05:45 +03:00
parent 801650824e
commit e3cb736519
9 changed files with 95 additions and 26 deletions
+9 -2
View File
@@ -45,6 +45,13 @@ public:
const uidocscript& getScript() const;
scriptenv getEnvironment() const;
static std::unique_ptr<UiDocument> read(const scriptenv& parent_env, const std::string& name, const fs::path& file);
static std::shared_ptr<gui::UINode> readElement(const fs::path& file);
static std::unique_ptr<UiDocument> read(
const scriptenv& parent_env,
const std::string& name,
const fs::path& file,
const std::string& fileName
);
static std::shared_ptr<gui::UINode> readElement(
const fs::path& file, const std::string& fileName
);
};