EngineSettings.chunksLoadSpeed; removed unused assets

This commit is contained in:
MihailRis
2023-11-06 00:20:58 +03:00
parent 7730da0056
commit e437cc99ce
14 changed files with 55 additions and 33 deletions
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-7
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#version 330 core
out vec4 f_color;
void main(){
f_color = vec4(1.0);
}
-10
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#version 330 core
layout (location = 0) in vec2 v_position;
uniform float u_ar;
uniform float u_scale;
void main(){
gl_Position = vec4(v_position.x * u_ar * u_scale, v_position.y * u_scale, 0.0, 1.0);
}
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