minimize defines
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@@ -25,14 +25,14 @@
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#include <fstream>
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#include <iostream>
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#define SECTION_POSITION 1
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#define SECTION_ROTATION 2
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#define SECTION_FLAGS 3
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#define PLAYER_FLAG_FLIGHT 0x1
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#define PLAYER_FLAG_NOCLIP 0x2
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const int SECTION_POSITION = 1;
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const int SECTION_ROTATION = 2;
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const int SECTION_FLAGS = 3;
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const int PLAYER_FLAG_FLIGHT = 0x1;
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const int PLAYER_FLAG_NOCLIP = 0x2;
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#define WORLD_SECTION_MAIN 1
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#define WORLD_SECTION_DAYNIGHT 2
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const int WORLD_SECTION_MAIN = 1;
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const int WORLD_SECTION_DAYNIGHT = 2;
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using glm::ivec2;
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using glm::vec3;
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