minimize defines

This commit is contained in:
Ara
2023-12-04 22:50:00 +06:00
parent e0eacb51be
commit e45d85bc5a
17 changed files with 92 additions and 86 deletions
+7 -7
View File
@@ -8,13 +8,13 @@
#include <glm/glm.hpp>
#define CROUCH_SPEED_MUL 0.35f
#define RUN_SPEED_MUL 1.5f
#define PLAYER_GROUND_DAMPING 10.0f
#define PLAYER_AIR_DAMPING 7.0f
#define FLIGHT_SPEED_MUL 4.0f
#define CHEAT_SPEED_MUL 5.0f
#define JUMP_FORCE 7.0f
const float CROUCH_SPEED_MUL = 0.35f;
const float RUN_SPEED_MUL = 1.5f;
const float PLAYER_GROUND_DAMPING = 10.0f;
const float PLAYER_AIR_DAMPING = 7.0f;
const float FLIGHT_SPEED_MUL = 4.0f;
const float CHEAT_SPEED_MUL = 5.0f;
const float JUMP_FORCE = 7.0f;
Player::Player(glm::vec3 position, float speed, Camera* camera) :
speed(speed),