Added pause menu, new F3 debug panel, fogCurve setting

This commit is contained in:
MihailRis
2023-11-11 15:35:27 +03:00
parent b9ed7a2b28
commit e48e41c99a
28 changed files with 1267 additions and 324 deletions
+2 -1
View File
@@ -8,6 +8,7 @@ out vec4 f_color;
uniform sampler2D u_texture0;
uniform vec3 u_fogColor;
uniform float u_fogFactor;
uniform float u_fogCurve;
void main(){
vec4 tex_color = texture(u_texture0, a_texCoord);
@@ -16,6 +17,6 @@ void main(){
// anyway it's any alpha-test alternative required
if (alpha < 0.1f)
discard;
f_color = mix(a_color * tex_color, vec4(u_fogColor,1.0), min(1.0, depth*u_fogFactor));
f_color = mix(a_color * tex_color, vec4(u_fogColor,1.0), min(1.0, pow(depth*u_fogFactor, u_fogCurve)));
f_color.a = alpha;
}