InventoryBuilder add(InventoryPanel), add(SlotLayout)

This commit is contained in:
MihailRis
2024-01-22 04:05:41 +03:00
parent 0d62067e5a
commit e4ef813705
3 changed files with 58 additions and 9 deletions
+3 -3
View File
@@ -187,7 +187,7 @@ std::shared_ptr<InventoryView> HudRenderer::createContentAccess() {
});
InventoryBuilder builder;
builder.addGrid(8, itemsCount-1, glm::vec2(), 8, slotLayout);
builder.addGrid(8, itemsCount-1, glm::vec2(), 8, true, slotLayout);
auto layout = builder.build();
auto contentAccess = std::make_shared<InventoryView>(
@@ -209,7 +209,7 @@ std::shared_ptr<InventoryView> HudRenderer::createHotbar() {
SlotLayout slotLayout(glm::vec2(), false, false, nullptr, nullptr);
InventoryBuilder builder;
builder.addGrid(10, 10, glm::vec2(), 4, slotLayout);
builder.addGrid(10, 10, glm::vec2(), 4, true, slotLayout);
auto layout = builder.build();
layout->setOrigin(glm::vec2(layout->getSize().x/2, 0));
@@ -236,7 +236,7 @@ std::shared_ptr<InventoryView> HudRenderer::createInventory() {
}, nullptr);
InventoryBuilder builder;
builder.addGrid(10, inventory->size(), glm::vec2(), 4, slotLayout);
builder.addGrid(10, inventory->size(), glm::vec2(), 4, true, slotLayout);
auto layout = builder.build();
auto view = std::make_shared<InventoryView>(