add heightmap write-only property 'noiseSeed'

This commit is contained in:
MihailRis
2024-08-17 20:17:52 +03:00
parent 510c45ffe9
commit e560236a8c
7 changed files with 56 additions and 13 deletions
+5 -1
View File
@@ -7,15 +7,18 @@ layers = {
{block="base:bazalt", height=1},
}
function generate_heightmap(x, y, w, h)
function generate_heightmap(x, y, w, h, seed)
local umap = Heightmap(w, h)
local vmap = Heightmap(w, h)
umap.noiseSeed = seed
vmap.noiseSeed = seed
umap:noise({x+521, y+73}, 0.05, 1, 20.8)
umap:noise({x+51, y+75}, 0.05, 1, 21.8)
vmap:noise({x+521, y+70}, 0.1, 3, 35.8)
vmap:noise({x+95, y+246}, 0.15, 3, 35.8)
local map = Heightmap(w, h)
map.noiseSeed = seed
map:noise({x, y}, 0.02, 7, 0.2)
map:noise({x, y}, 0.06, 8, 0.4, umap, vmap)
map:mul(0.5)
@@ -23,6 +26,7 @@ function generate_heightmap(x, y, w, h)
map:pow(2.0)
local rivermap = Heightmap(w, h)
rivermap.noiseSeed = seed
rivermap:noise({x+21, y+12}, 0.1, 4)
rivermap:abs()
rivermap:mul(2.0)