add heightmap write-only property 'noiseSeed'

This commit is contained in:
MihailRis
2024-08-17 20:17:52 +03:00
parent 510c45ffe9
commit e560236a8c
7 changed files with 56 additions and 13 deletions
+1 -1
View File
@@ -18,7 +18,7 @@ public:
);
virtual ~WorldGenerator() = default;
virtual void generate(voxel* voxels, int x, int z, int seed);
virtual void generate(voxel* voxels, int x, int z, uint64_t seed);
inline static std::string DEFAULT = "core:default";
};