rename ChunksStorage to GlobalChunks
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+2
-2
@@ -13,7 +13,7 @@
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#include "settings.hpp"
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#include "voxels/Chunk.hpp"
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#include "voxels/Chunks.hpp"
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#include "voxels/ChunksStorage.hpp"
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#include "voxels/GlobalChunks.hpp"
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#include "window/Camera.hpp"
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#include "LevelEvents.hpp"
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#include "World.hpp"
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@@ -25,7 +25,7 @@ Level::Level(
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)
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: world(std::move(worldPtr)),
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content(content),
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chunksStorage(std::make_unique<ChunksStorage>(this)),
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chunksStorage(std::make_unique<GlobalChunks>(this)),
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physics(std::make_unique<PhysicsSolver>(glm::vec3(0, -22.6f, 0))),
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events(std::make_unique<LevelEvents>()),
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entities(std::make_unique<Entities>(this)),
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