add 'graphics.chunk-max-vertices', 'graphics.chunk-max-renderers' settings
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@@ -64,6 +64,8 @@ struct GraphicsSettings {
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/// @brief Enable chunks frustum culling
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FlagSetting frustumCulling {true};
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IntegerSetting skyboxResolution {64 + 32, 64, 128};
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IntegerSetting chunkMaxVertices {1'000'000, 0, 4'000'000};
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IntegerSetting chunkMaxRenderers {0, -4, 32};
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};
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struct DebugSettings {
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