add base:player_animator component

This commit is contained in:
MihailRis
2024-07-23 22:55:34 +03:00
parent b23f7e996f
commit e8a8fb3d60
5 changed files with 39 additions and 4 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ end
do -- setup visuals
local matrix = mat4.idt()
scale = item_models.setup(dropitem.id, rig)
scale = item_models.setup(dropitem.id, rig, 0)
local bodysize = math.min(scale[1], scale[2], scale[3]) * DROP_SCALE
body:set_size({scale[1] * DROP_SCALE, bodysize, scale[3] * DROP_SCALE})
mat4.mul(matrix, rotation, matrix)