Added class Level for runtime world stuff

This commit is contained in:
MihailRis
2022-06-29 17:12:58 +03:00
committed by GitHub
parent 4ceba017c7
commit e8ca11894d
9 changed files with 81 additions and 35 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
#include "../voxels/Chunk.h"
#include "../voxels/Chunks.h"
World::World(std::string name, std::string directory, Chunks* chunks) : name(name), chunks(chunks) {
World::World(std::string name, std::string directory) : name(name) {
wfile = new WorldFiles(directory, REGION_VOL * (CHUNK_VOL * 2 + 8));
}