add new world events: on_block_broken, on_block_placed

This commit is contained in:
MihailRis
2024-07-14 01:37:11 +03:00
parent 4952de4716
commit ea765ffc0c
6 changed files with 49 additions and 10 deletions
+2 -1
View File
@@ -34,6 +34,7 @@ ContentLoader::ContentLoader(ContentPack* pack, ContentBuilder& builder)
);
stats = &runtime->getStatsWriteable();
env = runtime->getEnvironment();
this->runtime = runtime.get();
builder.add(std::move(runtime));
}
@@ -408,7 +409,7 @@ void ContentLoader::load() {
fs::path scriptFile = folder/fs::path("scripts/world.lua");
if (fs::is_regular_file(scriptFile)) {
scripting::load_world_script(env, pack->id, scriptFile);
scripting::load_world_script(env, pack->id, scriptFile, runtime->worldfuncsset);
}
if (!fs::is_regular_file(pack->getContentFile()))