add new world events: on_block_broken, on_block_placed
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@@ -80,11 +80,18 @@ struct ContentPackStats {
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}
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};
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struct world_funcs_set {
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bool onblockplaced : 1;
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bool onblockbroken : 1;
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};
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class ContentPackRuntime {
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ContentPack info;
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ContentPackStats stats {};
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scriptenv env;
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public:
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world_funcs_set worldfuncsset {};
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ContentPackRuntime(
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ContentPack info,
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scriptenv env
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