add new world events: on_block_broken, on_block_placed

This commit is contained in:
MihailRis
2024-07-14 01:37:11 +03:00
parent 4952de4716
commit ea765ffc0c
6 changed files with 49 additions and 10 deletions
+34 -5
View File
@@ -219,15 +219,39 @@ void scripting::on_block_placed(Player* player, const Block* block, int x, int y
lua::pushinteger(L, player->getId());
return 4;
});
auto world_event_args = [block, x, y, z, player] (lua::State* L) {
lua::pushinteger(L, block->rt.id);
lua::pushivec3(L, x, y, z);
lua::pushinteger(L, player ? player->getId() : -1);
return 5;
};
for (auto& [packid, pack] : content->getPacks()) {
if (pack->worldfuncsset.onblockplaced) {
lua::emit_event(lua::get_main_thread(), packid + ".blockplaced", world_event_args);
}
}
}
void scripting::on_block_broken(Player* player, const Block* block, int x, int y, int z) {
std::string name = block->name + ".broken";
lua::emit_event(lua::get_main_thread(), name, [x, y, z, player] (auto L) {
if (block->rt.funcsset.onbroken) {
lua::emit_event(lua::get_main_thread(), name, [x, y, z, player] (auto L) {
lua::pushivec3(L, x, y, z);
lua::pushinteger(L, player->getId());
return 4;
});
}
auto world_event_args = [block, x, y, z, player] (lua::State* L) {
lua::pushinteger(L, block->rt.id);
lua::pushivec3(L, x, y, z);
lua::pushinteger(L, player->getId());
return 4;
});
lua::pushinteger(L, player ? player->getId() : -1);
return 5;
};
for (auto& [packid, pack] : content->getPacks()) {
if (pack->worldfuncsset.onblockbroken) {
lua::emit_event(lua::get_main_thread(), packid + ".blockbroken", world_event_args);
}
}
}
bool scripting::on_block_interact(Player* player, const Block* block, glm::ivec3 pos) {
@@ -523,7 +547,10 @@ void scripting::load_entity_component(const std::string& name, const fs::path& f
lua::store_in(L, lua::CHUNKS_TABLE, name);
}
void scripting::load_world_script(const scriptenv& senv, const std::string& prefix, const fs::path& file) {
void scripting::load_world_script(const scriptenv& senv,
const std::string& prefix,
const fs::path& file,
world_funcs_set& funcsset) {
int env = *senv;
load_script(env, "world", file);
register_event(env, "init", prefix+".init");
@@ -531,6 +558,8 @@ void scripting::load_world_script(const scriptenv& senv, const std::string& pref
register_event(env, "on_world_tick", prefix+".worldtick");
register_event(env, "on_world_save", prefix+".worldsave");
register_event(env, "on_world_quit", prefix+".worldquit");
funcsset.onblockplaced = register_event(env, "on_block_placed", prefix+".blockplaced");
funcsset.onblockbroken = register_event(env, "on_block_broken", prefix+".blockbroken");
}
void scripting::load_layout_script(const scriptenv& senv, const std::string& prefix, const fs::path& file, uidocscript& script) {