Merge branch 'main' into heightmaps
This commit is contained in:
@@ -4,10 +4,10 @@
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#include <filesystem>
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#include <memory>
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#include "coders/commons.hpp"
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#include "content/ContentLUT.hpp"
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#include "debug/Logger.hpp"
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#include "engine.hpp"
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#include "coders/commons.hpp"
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#include "debug/Logger.hpp"
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#include "content/ContentReport.hpp"
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#include "files/WorldConverter.hpp"
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#include "files/WorldFiles.hpp"
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#include "frontend/locale.hpp"
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@@ -46,19 +46,28 @@ std::shared_ptr<Task> create_converter(
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Engine* engine,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const std::shared_ptr<ContentReport>& report,
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const runnable& postRunnable
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) {
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ConvertMode mode;
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if (report->isUpgradeRequired()) {
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mode = ConvertMode::UPGRADE;
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} else if (report->hasContentReorder()) {
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mode = ConvertMode::REINDEX;
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} else {
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mode = ConvertMode::BLOCK_FIELDS;
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}
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return WorldConverter::startTask(
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worldFiles,
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content,
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lut,
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report,
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[=]() {
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auto menu = engine->getGUI()->getMenu();
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menu->reset();
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menu->setPage("main", false);
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engine->getGUI()->postRunnable([=]() { postRunnable(); });
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},
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mode,
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true
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);
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}
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@@ -66,31 +75,55 @@ std::shared_ptr<Task> create_converter(
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void show_convert_request(
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Engine* engine,
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const Content* content,
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const std::shared_ptr<ContentLUT>& lut,
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const std::shared_ptr<ContentReport>& report,
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const std::shared_ptr<WorldFiles>& worldFiles,
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const runnable& postRunnable
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) {
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guiutil::confirm(
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engine->getGUI(),
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langs::get(L"world.convert-request"),
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[=]() {
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auto on_confirm = [=]() {
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auto converter =
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create_converter(engine, worldFiles, content, lut, postRunnable);
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create_converter(engine, worldFiles, content, report, postRunnable);
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menus::show_process_panel(
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engine, converter, L"Converting world..."
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);
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},
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};
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std::wstring message = L"world.convert-block-layouts";
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if (report->hasContentReorder()) {
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message = L"world.convert-request";
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}
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if (report->isUpgradeRequired()) {
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message = L"world.upgrade-request";
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} else if (report->hasDataLoss()) {
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message = L"world.convert-with-loss";
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std::wstring text;
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for (const auto& line : report->getDataLoss()) {
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text += util::str2wstr_utf8(line) + L"\n";
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}
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guiutil::confirmWithMemo(
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engine->getGUI(),
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langs::get(message),
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text,
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on_confirm,
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L"",
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langs::get(L"Cancel")
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);
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return;
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}
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guiutil::confirm(
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engine->getGUI(),
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langs::get(message),
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on_confirm,
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L"",
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langs::get(L"Cancel")
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);
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}
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static void show_content_missing(
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Engine* engine, const std::shared_ptr<ContentLUT>& lut
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Engine* engine, const std::shared_ptr<ContentReport>& report
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) {
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auto root = dv::object();
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auto& contentEntries = root.list("content");
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for (auto& entry : lut->getMissingContent()) {
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for (auto& entry : report->getMissingContent()) {
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std::string contentName = ContentType_name(entry.type);
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auto& contentEntry = contentEntries.object();
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contentEntry["type"] = contentName;
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@@ -134,10 +167,10 @@ void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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auto* content = engine->getContent();
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auto worldFiles = std::make_shared<WorldFiles>(
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folder, engine->getSettings().debug);
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if (auto lut = World::checkIndices(worldFiles, content)) {
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if (lut->hasMissingContent()) {
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if (auto report = World::checkIndices(worldFiles, content)) {
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if (report->hasMissingContent()) {
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engine->setScreen(std::make_shared<MenuScreen>(engine));
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show_content_missing(engine, lut);
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show_content_missing(engine, report);
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} else {
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if (confirmConvert) {
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menus::show_process_panel(
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@@ -146,13 +179,13 @@ void EngineController::openWorld(const std::string& name, bool confirmConvert) {
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engine,
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worldFiles,
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content,
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lut,
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report,
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[=]() { openWorld(name, false); }
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),
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L"Converting world..."
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);
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} else {
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show_convert_request(engine, content, lut, std::move(worldFiles), [=]() {
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show_convert_request(engine, content, report, std::move(worldFiles), [=]() {
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openWorld(name, false);
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});
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}
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@@ -7,6 +7,8 @@
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#include "voxels/Chunks.hpp"
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#include "voxels/voxel.hpp"
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#include "world/Level.hpp"
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#include "maths/voxmaths.hpp"
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#include "data/StructLayout.hpp"
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#include "api_lua.hpp"
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using namespace scripting;
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@@ -436,6 +438,134 @@ static int l_decompose_state(lua::State* L) {
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return 1;
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}
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static int get_field(
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lua::State* L,
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const ubyte* src,
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const data::Field& field,
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size_t index,
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const data::StructLayout& dataStruct
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) {
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switch (field.type) {
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case data::FieldType::I8:
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case data::FieldType::I16:
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case data::FieldType::I32:
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case data::FieldType::I64:
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return lua::pushinteger(L, dataStruct.getInteger(src, field, index));
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case data::FieldType::F32:
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case data::FieldType::F64:
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return lua::pushnumber(L, dataStruct.getNumber(src, field, index));
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case data::FieldType::CHAR:
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return lua::pushstring(L,
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std::string(dataStruct.getChars(src, field)).c_str());
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}
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return 0;
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}
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static int l_get_field(lua::State* L) {
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auto x = lua::tointeger(L, 1);
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auto y = lua::tointeger(L, 2);
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auto z = lua::tointeger(L, 3);
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auto name = lua::require_string(L, 4);
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size_t index = 0;
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if (lua::gettop(L) >= 5) {
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index = lua::tointeger(L, 5);
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}
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auto vox = level->chunks->get(x, y, z);
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auto cx = floordiv(x, CHUNK_W);
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auto cz = floordiv(z, CHUNK_D);
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auto chunk = level->chunks->getChunk(cx, cz);
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auto lx = x - cx * CHUNK_W;
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auto lz = z - cz * CHUNK_W;
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size_t voxelIndex = vox_index(lx, y, lz);
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const auto& def = content->getIndices()->blocks.require(vox->id);
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if (def.dataStruct == nullptr) {
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return 0;
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}
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const auto& dataStruct = *def.dataStruct;
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const auto field = dataStruct.getField(name);
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if (field == nullptr) {
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return 0;
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}
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if (index >= field->elements) {
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throw std::out_of_range(
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"index out of bounds [0, "+std::to_string(field->elements)+"]");
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}
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const ubyte* src = chunk->blocksMetadata.find(voxelIndex);
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if (src == nullptr) {
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return 0;
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}
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return get_field(L, src, *field, index, dataStruct);
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}
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static int set_field(
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lua::State* L,
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ubyte* dst,
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const data::Field& field,
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size_t index,
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const data::StructLayout& dataStruct,
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const dv::value& value
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) {
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switch (field.type) {
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case data::FieldType::CHAR:
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if (value.isString()) {
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return lua::pushinteger(L,
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dataStruct.setUnicode(dst, value.asString(), field));
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}
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case data::FieldType::I8:
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case data::FieldType::I16:
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case data::FieldType::I32:
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case data::FieldType::I64:
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dataStruct.setInteger(dst, value.asInteger(), field, index);
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break;
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case data::FieldType::F32:
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case data::FieldType::F64:
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dataStruct.setNumber(dst, value.asNumber(), field, index);
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break;
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}
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return 0;
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}
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static int l_set_field(lua::State* L) {
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auto x = lua::tointeger(L, 1);
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auto y = lua::tointeger(L, 2);
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auto z = lua::tointeger(L, 3);
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auto name = lua::require_string(L, 4);
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auto value = lua::tovalue(L, 5);
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size_t index = 0;
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if (lua::gettop(L) >= 6) {
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index = lua::tointeger(L, 6);
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}
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auto vox = level->chunks->get(x, y, z);
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auto cx = floordiv(x, CHUNK_W);
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auto cz = floordiv(z, CHUNK_D);
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auto chunk = level->chunks->getChunk(cx, cz);
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auto lx = x - cx * CHUNK_W;
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auto lz = z - cz * CHUNK_W;
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size_t voxelIndex = vox_index(lx, y, lz);
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const auto& def = content->getIndices()->blocks.require(vox->id);
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if (def.dataStruct == nullptr) {
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return 0;
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}
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const auto& dataStruct = *def.dataStruct;
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const auto field = dataStruct.getField(name);
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if (field == nullptr) {
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return 0;
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}
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if (index >= field->elements) {
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throw std::out_of_range(
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"index out of bounds [0, "+std::to_string(field->elements)+"]");
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}
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ubyte* dst = chunk->blocksMetadata.find(voxelIndex);
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if (dst == nullptr) {
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dst = chunk->blocksMetadata.allocate(voxelIndex, dataStruct.size());
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}
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chunk->flags.unsaved = true;
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chunk->flags.blocksData = true;
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return set_field(L, dst, *field, index, dataStruct, value);
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}
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const luaL_Reg blocklib[] = {
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{"index", lua::wrap<l_index>},
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{"name", lua::wrap<l_get_def>},
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@@ -469,5 +599,7 @@ const luaL_Reg blocklib[] = {
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{"raycast", lua::wrap<l_raycast>},
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{"compose_state", lua::wrap<l_compose_state>},
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{"decompose_state", lua::wrap<l_decompose_state>},
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{"get_field", lua::wrap<l_get_field>},
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{"set_field", lua::wrap<l_set_field>},
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{NULL, NULL}
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};
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@@ -51,12 +51,23 @@ int lua::pushvalue(State* L, const dv::value& value) {
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}
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break;
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}
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case value_type::object: {
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case value_type::object:
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createtable(L, 0, value.size());
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for (const auto& [key, elem] : value.asObject()) {
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pushvalue(L, elem);
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setfield(L, key);
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}
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break;
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case value_type::bytes: {
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const auto& bytes = value.asBytes();
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createtable(L, 0, bytes.size());
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size_t size = bytes.size();
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for (size_t i = 0; i < size;) {
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pushinteger(L, bytes[i]);
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i++;
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rawseti(L, i);
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}
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break;
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}
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}
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return 1;
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