Merge pull request #527 from MihailRis/vcm-format

new simple text 3d models format
This commit is contained in:
MihailRis
2025-06-02 21:41:39 +03:00
committed by GitHub
42 changed files with 1112 additions and 207 deletions
+3
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@@ -0,0 +1,3 @@
language = "VCM"
extensions = ["vcm"]
line-comment-start = "#"
+4
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@@ -0,0 +1,4 @@
language = "XML"
extensions = ["xml"]
multiline-comment-start = "<!--"
multiline-comment-end = "-->"
+43 -46
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@@ -1,12 +1,6 @@
<splitbox id="editorRoot" orientation="horizontal" split-pos="0.3">
<splitbox split-pos="0.75">
<panel interval="2" color="0" padding="2">
<textbox pos="2" padding="4,0,4,0" sub-consumer="filter_files" hint="@Filter"></textbox>
<panel id="filesList" color="#00000030" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
<iframe src="core:files_panel"></iframe>
<panel id="problemsLog"
color="#00000030"
padding="5,15,5,15">
@@ -14,46 +8,49 @@
</panel>
</splitbox>
<splitbox id="editorContainer" split-pos="0.8">
<container color="#00000080"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
<splitbox id="codePanel" orientation="horizontal">
<container color="#00000080" cursor="text"
onclick="document.editor.focused = true document.editor.caret = -1">
<container size-func="-1,30" color="#00000020">
<image id="lockIcon" src="gui/lock" tooltip="@Read only"
interactive="true" onclick="unlock_access()"
color="#FFFFFF80" size="16" pos="4,6"
hover-color="#1080FF"></image>
<panel orientation="horizontal" gravity="top-right"
size="60,16" padding="8" interval="8" color="0">
<image id="saveIcon" src="gui/save" tooltip="@Save"
enabled="false" interactive="true"
hover-color="#1080FF"
onclick="save_current_file()"
color="#FFFFFF80" size="16"></image>
<image id="infoIcon" src="gui/info" tooltip="@editor.info.tooltip"
enabled="true" interactive="true"
color="#FFFFFF80" size="16"></image>
<image id="syncIcon" src="gui/play" tooltip="@Run"
enabled="true" interactive="true"
hover-color="#1080FF"
onclick="run_current_file()"
color="#FFFFFF80" size="16"></image>
</panel>
<label id="title" pos="26,8"></label>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<textbox
id='editor'
pos='0,30'
color='0'
autoresize='true'
margin='0'
padding='5'
multiline='true'
line-numbers='true'
oncontrolkey='on_control_combination'
size-func="-1,40"
text-wrap='false'
scroll-step='50'
></textbox>
</container>
<modelviewer id="modelviewer" visible="false" center="0.5,0.5,0.5" cam-rotation="45,-45,0"/>
</splitbox>
<splitbox orientation="horizontal" split-pos="0.4">
<panel id="traceback" padding="4" color="#000000A0">
</panel>
+41 -47
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@@ -1,6 +1,5 @@
local writeables = {}
local registry
local filenames
local current_file = {
filename = "",
@@ -49,6 +48,10 @@ events.on("core:error", function (msg, traceback)
table.insert(errors_all, full)
end)
events.on("core:open_in_editor", function(filename, linenum)
open_file_in_editor(filename, linenum)
end)
local function find_mutable(filename)
local packid = file.prefix(filename)
if packid == "core" then
@@ -80,16 +83,6 @@ local function refresh_file_title()
..(edited and ' *' or '')
end
function filter_files(text)
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(text) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, text)
end
function on_control_combination(keycode)
if keycode == input.keycode("s") then
save_current_file()
@@ -111,10 +104,29 @@ function unlock_access()
)
end
local function reload_model(filename, name)
assets.parse_model("xml", document.editor.text, name)
end
function run_current_file()
if not current_file.filename then
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
if script_type == "model" then
print(current_file.filename)
clear_output()
local _, err = pcall(reload_model, current_file.filename, unit)
if err then
document.output:paste(string.format("\n[#FF0000]%s[#FFFFFF]", err))
end
return
end
local chunk, err = loadstring(document.editor.text, current_file.filename)
clear_output()
if not chunk then
@@ -126,9 +138,7 @@ function run_current_file()
)
return
end
local info = registry.get_info(current_file.filename)
local script_type = info and info.type or "file"
local unit = info and info.unit
save_current_file()
local func = function()
@@ -198,6 +208,7 @@ events.on("core:open_traceback", function(traceback_b64)
tb_list.size = srcsize
end)
--- Save the current file in the code editor if has writeable path.
function save_current_file()
if not current_file.mutable then
return
@@ -209,7 +220,22 @@ function save_current_file()
document.editor.edited = false
end
--- Open a file in the code editor.
--- @param filename string - the path to the file to open.
--- @param line integer - the line number to focus on (optional).
--- @param mutable string - writeable file path (optional).
function open_file_in_editor(filename, line, mutable)
debug.log("opening file " .. string.escape(filename) .. " in editor")
local ext = file.ext(filename)
if ext == "xml" or ext == "vcm" then
document.modelviewer.src = file.stem(filename)
document.modelviewer.visible = true
else
document.modelviewer.visible = false
end
document.codePanel:refresh()
local editor = document.editor
local source = file.read(filename):gsub('\t', ' ')
editor.scroll = 0
@@ -229,43 +255,11 @@ function open_file_in_editor(filename, line, mutable)
document.saveIcon.enabled = current_file.modified
end
function build_files_list(filenames, selected)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if selected then
filename = filename:gsub(selected, "**"..selected.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename
}))
end
end
function on_open(mode)
registry = require "core:internal/scripts_registry"
local files_list = document.filesList
document.editorContainer:setInterval(200, refresh_file_title)
document.codePanel:setInterval(200, refresh_file_title)
clear_traceback()
clear_output()
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
end
+1 -2
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@@ -22,8 +22,7 @@
markup="md"
></textbox>
</container>
<iframe id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30"
src="core:code_editor">
<iframe id="editorRoot" pos="0,30" size-func="-1,gui.get_viewport()[2]-30">
</iframe>
<textbox id='prompt'
consumer='submit'
+2
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@@ -104,8 +104,10 @@ function set_mode(mode)
if mode == 'debug' then
document.root.color = {16, 18, 20, 220}
document.editorRoot.src = "core:code_editor"
else
document.root.color = {0, 0, 0, 128}
document.editorRoot.src = ""
end
document.prompt.visible = show_prompt
+7
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@@ -0,0 +1,7 @@
<panel interval="2" color="0" padding="2">
<textbox pos="2" padding="4,0,4,0" sub-consumer="filter_files" hint="@Filter"></textbox>
<panel id="filesList" color="#00000030" interval="6" padding="4"
size-func="-1,-45" pos="2,38">
<!-- content is generated in script -->
</panel>
</panel>
+54
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@@ -0,0 +1,54 @@
local registry
local filenames
function filter_files(text)
local pattern_safe = text:pattern_safe();
local filtered = {}
for _, filename in ipairs(filenames) do
if filename:find(pattern_safe) then
table.insert(filtered, filename)
end
end
build_files_list(filtered, pattern_safe)
end
function open_file_in_editor(filename, linenum)
events.emit("core:open_in_editor", filename, linenum)
end
function build_files_list(filenames, highlighted_part)
local files_list = document.filesList
files_list.scroll = 0
files_list:clear()
for _, actual_filename in ipairs(filenames) do
local filename = actual_filename
if highlighted_part then
filename = filename:gsub(highlighted_part, "**"..highlighted_part.."**")
end
local parent = file.parent(filename)
local info = registry.get_info(actual_filename)
local icon = "file"
if info then
icon = info.type == "component" and "entity" or info.type
end
files_list:add(gui.template("script_file", {
path = parent .. (parent[#parent] == ':' and '' or '/'),
name = file.name(filename),
icon = icon,
unit = info and info.unit or '',
filename = actual_filename,
open_func = "open_file_in_editor",
}))
end
end
function on_open(mode)
registry = require "core:internal/scripts_registry"
local files_list = document.filesList
filenames = registry.filenames
table.sort(filenames)
build_files_list(filenames)
end
+1 -1
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@@ -3,7 +3,7 @@
<label hover-color='#30A0FF'
pos="20,2"
interactive="true"
onclick='open_file_in_editor("%{filename}")'
onclick='%{open_func}("%{filename}")'
markup='md'
tooltip='%{unit}'
sizefunc="-1,-1">
+4
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@@ -0,0 +1,4 @@
@box from (0,0,0) to (1,0.5,1) delete (top,south)
@box from (0,0.5,0) to (1,1,0.5) delete (bottom,south)
@rect from (0,0.5,0.5) right (1,0,0) up (0,0,0.5) texture "$2"
@rect from (0,0,0) right (1,0,0) up (0,1,0) texture "$1"
+26 -14
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@@ -1,6 +1,6 @@
local export = {
filenames = {},
classification = {}
registry = {}
}
local function collect_components(dirname, dest)
@@ -9,7 +9,7 @@ local function collect_components(dirname, dest)
for i, filename in ipairs(files) do
if file.ext(filename) == "lua" then
table.insert(dest, filename)
export.classification[filename] = {
export.registry[filename] = {
type="component",
unit=file.prefix(filename)..":"..file.stem(filename)
}
@@ -33,13 +33,13 @@ local function collect_scripts(dirname, dest, ismodule)
end
end
local function load_scripts_list()
local packs = pack.get_installed()
local function load_scripts_list(packs)
local registry = export.registry
for _, packid in ipairs(packs) do
collect_scripts(packid..":modules", export.filenames, true)
end
for _, filename in ipairs(export.filenames) do
export.classification[filename] = {
registry[filename] = {
type="module",
unit=file.join(file.parent(file.prefix(filename)..":"..
filename:sub(filename:find("/")+1)),
@@ -51,27 +51,39 @@ local function load_scripts_list()
end
end
function export.build_classification()
local classification = {}
local function load_models_list(packs)
local registry = export.registry
for _, filename in ipairs(file.list("models")) do
local ext = file.ext(filename)
if ext == "xml" or ext == "vcm" then
registry[filename] = {type="model", unit=file.stem(filename)}
table.insert(export.filenames, filename)
end
end
end
function export.build_registry()
local registry = {}
for id, props in pairs(block.properties) do
classification[props["script-file"]] = {type="block", unit=block.name(id)}
registry[props["script-file"]] = {type="block", unit=block.name(id)}
end
for id, props in pairs(item.properties) do
classification[props["script-file"]] = {type="item", unit=item.name(id)}
registry[props["script-file"]] = {type="item", unit=item.name(id)}
end
local packs = pack.get_installed()
for _, packid in ipairs(packs) do
classification[packid..":scripts/world.lua"] = {type="world", unit=packid}
classification[packid..":scripts/hud.lua"] = {type="hud", unit=packid}
registry[packid..":scripts/world.lua"] = {type="world", unit=packid}
registry[packid..":scripts/hud.lua"] = {type="hud", unit=packid}
end
export.classification = classification
export.registry = registry
export.filenames = {}
load_scripts_list()
load_scripts_list(packs)
load_models_list(packs)
end
function export.get_info(filename)
return export.classification[filename]
return export.registry[filename]
end
return export
+1 -1
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@@ -63,4 +63,4 @@ cache_names(block)
cache_names(item)
local scripts_registry = require "core:internal/scripts_registry"
scripts_registry.build_classification()
scripts_registry.build_registry()
-3
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@@ -523,9 +523,6 @@ function time.post_runnable(runnable)
table.insert(__post_runnables, runnable)
end
assets = {}
assets.load_texture = core.__load_texture
-- --------- Deprecated functions ------ --
local function wrap_deprecated(func, name, alternatives)
return function (...)