add entity events: on_spawn, on_despawn
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@@ -9,8 +9,11 @@
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#include <unordered_map>
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#include <entt/entity/registry.hpp>
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struct EntityDef;
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struct EntityId {
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entityid_t uid;
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const EntityDef& def;
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};
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struct Transform {
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@@ -33,15 +36,16 @@ class LineBatch;
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class ModelBatch;
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class Frustum;
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class Rig;
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struct EntityDef;
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class Entities;
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class Entity {
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Entities& entities;
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entityid_t id;
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entt::registry& registry;
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const entt::entity entity;
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public:
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Entity(entityid_t id, entt::registry& registry, const entt::entity entity)
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: id(id), registry(registry), entity(entity) {}
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Entity(Entities& entities, entityid_t id, entt::registry& registry, const entt::entity entity)
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: entities(entities), id(id), registry(registry), entity(entity) {}
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entityid_t getID() const {
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return id;
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@@ -51,6 +55,10 @@ public:
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return registry.valid(entity);
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}
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const EntityDef& getDef() const {
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return registry.get<EntityId>(entity).def;
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}
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Transform& getTransform() const {
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return registry.get<Transform>(entity);
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}
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@@ -63,9 +71,11 @@ public:
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return registry.get<EntityId>(entity).uid;
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}
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void destroy() {
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registry.destroy(entity);
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entt::entity getHandler() const {
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return entity;
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}
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void destroy();
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};
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class Entities {
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@@ -86,11 +96,13 @@ public:
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std::optional<Entity> get(entityid_t id) {
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const auto& found = entities.find(id);
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if (found != entities.end() && registry.valid(found->second)) {
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return Entity(id, registry, found->second);
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return Entity(*this, id, registry, found->second);
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}
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return std::nullopt;
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}
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void despawn(entityid_t id);
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inline size_t size() const {
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return entities.size();
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}
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