add entity events: on_spawn, on_despawn
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@@ -6,6 +6,12 @@
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#include "../typedefs.hpp"
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struct entity_funcs_set {
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bool init : 1;
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bool on_spawn : 1;
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bool on_despawn : 1;
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};
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struct EntityDef {
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/// @brief Entity string id (with prefix included)
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std::string const name;
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@@ -15,6 +21,7 @@ struct EntityDef {
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struct {
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entityid_t id;
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entity_funcs_set funcsset;
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} rt;
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EntityDef(const std::string& name) : name(name) {}
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