add entity events: on_spawn, on_despawn

This commit is contained in:
MihailRis
2024-06-28 12:16:31 +03:00
parent e1eb652ef4
commit eb2be5e8b6
13 changed files with 116 additions and 22 deletions
+3 -3
View File
@@ -110,9 +110,9 @@ void Player::updateInput(
noclip = !noclip;
}
hitbox->linear_damping = PLAYER_GROUND_DAMPING;
hitbox->linearDamping = PLAYER_GROUND_DAMPING;
if (flight){
hitbox->linear_damping = PLAYER_AIR_DAMPING;
hitbox->linearDamping = PLAYER_AIR_DAMPING;
hitbox->velocity.y *= 1.0f - delta * 9;
if (input.jump){
hitbox->velocity.y += speed * delta * 9;
@@ -122,7 +122,7 @@ void Player::updateInput(
}
}
if (!hitbox->grounded) {
hitbox->linear_damping = PLAYER_AIR_DAMPING;
hitbox->linearDamping = PLAYER_AIR_DAMPING;
}
input.noclip = false;